Sure thing, here’s a fresh take on that:
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Ah, Cyberpunk 2077 on the Switch 2, huh? So, apparently, you can now swing those Joy-Con 2 doohickeys to handle melee weapons. I mean, the idea of flailing my arm around to slash a katana is kind of—unexpected? Yet oddly satisfying to think about? Who knows, maybe it’ll make me feel like a futuristic samurai.
One of those developer diary thingies dropped this little nugget of info. But wait, about that gyro aiming stuff—no word yet. Maybe they’re saving it as a surprise. Or forgot? Happens to the best of us. Anyway, got sidetracked—what was I saying?
Oh, right. They’re launching this (game, console, everything?) on June 5, bundled up with the new console. The Switch successor’s first Nintendo Direct—try saying that five times fast—featured this snazzy news.
And then, there’s this Adam Badowski guy from CD Projekt Red spilling details, like using motion controls to wave melee weapons. Kinda still scratching my head over gyro aiming, though. Will it, won’t it? It’s like waiting for a bus in the rain. You never quite know when it’ll show.
Loosely related, Charles Tremblay chimed in with his two cents, saying the game should run smoother than a greasy cheetah on the Switch 2—as opposed to its somewhat clunky debut on older consoles. Let’s just say it wasn’t pretty back then. Good news for on-the-go fans, though: they’re touting this as the top mobile gaming experience.
Okay, small tangent: apparently, there’re these handheld devices like Steam Deck or something? Sounds vaguely useful for gamers who can’t sit still, I guess. But the Switch 2’s trying to outshine all that jazz by letting you flit between systems and keep your progress. No tedious restarts, yay! And, color me impressed, but it aims for 1080p when docked. So, HD in your face.
And not that it matters, but the physical game—hopefully not like those pesky online data hogs—lands on a regular cartridge. Just pop it in and go, no endless downloads. That’s what I call plug-and-play. Ah, the good ol’ days.
Why did I even bring this up? Oh yes, the game’s size—roughly 64 GB. Not exactly a feather, is it? But hey, that’s the price you pay for digital dystopia, I suppose.
So, get ready to swing those Joy-Cons, slice some digital foes, and maybe, just maybe, have a blast doing it… come June.