Summary
- The Pulverizer and Ravager in Doom: The Dark Ages took a hit.
- id Software’s tweak fest beefed up Hell Knight arms.
- The update fluffed up the FPS with other nips and tucks.
So, you know Doom: The Dark Ages, right? It’s like, the big kahuna in the FPS world right now. Guns, chaos, demons—with a medieval twist. The thing that’s got everyone talking are these two guns, the Pulverizer and the Ravager. They’re basically skull-crushing machines. But hey, guess what? They got nerfed. Yeah, id Software decided to tone them down a bit. But why exactly? Let’s dive in—sort of.
Anyway, a year back, Xbox shouted from the rooftops about Doom: The Dark Ages, and all eyes were on the Pulverizer. It’s this crazy weapon. Picture skulls getting crunched to bits and then—boom—fired at monsters. It’s spectacular, really. The Ravager? It’s basically the Pulverizer with an attitude. Think tight spread, starts off slow, then it’s like "watch out!" when it gets going. Perfect for those extra nasty demons, though.
But wait, id Software just rolled out this "Tunable" update. And we’ve got a situation: the Pulverizer isn’t dishing out as much damage to Hell Knights. Apparently, those guys’ arms were popping off a bit too easily. And the Ravager, while awesome for bosses and Komodo demons, just isn’t packing the same punch anymore. Bit of a bummer, right? Feels like they’re still figuring it out.
Oh, and health and armor drops—yeah, they tweaked how long they hang around during battles. Especially if you’re duking it out with an Atlan mech or something.
The upside? Doom: The Dark Ages was pretty polished when it dropped. Not like some glitch-fests I’ve seen. Still, watch this space for more tweaks—there’s always something, isn’t there?
The May 23rd, 2025 Update in… Ah, Bullet Points, I Suppose:
- Hell Knight’s arms are tougher now against the Pulverizer. No more easy “pop!”
- Ravager’s damage got sliced down against bosses and Komodo. Ouch.
- Health and armor drops don’t linger as much during certain battles. Why? Who knows.
- Final Atlan boss fight got a rebalance. Whatever that means.
And there you have it. Doom: The Dark Ages just keeps us guessing. Sort of like life, huh?